AI Insights · Timothy · July 2022
Top 5 Planes Games on Android in Africa: Q2 2022
Discover the performance trends of the top 5 planes games on Android in Africa during Q2 2022, including weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 planes games on Android in Africa showed varying trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the performance of these popular games.
1945 Air Force: Airplane games by 1SOFT saw a consistent revenue performance, starting at around $1.1K and ending the quarter with a peak of approximately $1.5K. Weekly downloads fluctuated but generally maintained a strong presence, peaking at around 111K in early April and ending the quarter at about 99K. Active users for this game also showed stability, ranging from 682K to 736K over the quarter.
Crazy Plane Landing by BoomBit Games experienced modest revenue, with a peak of about $82 in mid-June. Weekly downloads showed significant fluctuation, starting at around 43K and peaking at approximately 85K in early May before dropping to about 20K by the end of June. Active users followed a similar trend, peaking at around 112K in early May and ending the quarter at approximately 39K.
Sky Fighters 3D by Doodle Mobile Ltd. had minimal revenue, peaking at about $16 by the end of June. Weekly downloads were relatively stable, starting at around 27K and ending at approximately 22K. Active users ranged from 78K to 85K, with some fluctuations throughout the quarter.
Flight Pilot: 3D Simulator by Wildlife Studios showed modest revenue performance, peaking at around $48 in early May. Weekly downloads started at approximately 21K and ended the quarter at about 22K, with a noticeable dip in late April. Active users ranged from 64K to 112K, showing an overall upward trend towards the end of the quarter.
Turboprop Flight Simulator by AXgamesoft did not generate any revenue during Q2 2022. Weekly downloads showed significant fluctuation, starting at around 3.4K and peaking at approximately 35K in late April before dropping to about 3.4K by the end of June. Active users followed a similar trend, peaking at around 43K in late April and ending the quarter at approximately 7.3K.
For more detailed insights and data, visit Sensor Tower.